Chapter 1849
? The profession of shield warrior and priest can be said to be a golden partner.
With these two professions, it is enough to ensure the viability of the team. As the best support for the shield warrior, the priest naturally has a very deep understanding of this profession.
Although shield combat is very powerful in all professions, whether it is judgment or defense, and the positioning of this profession in the game is also extremely important, but this profession has obvious flaws.
One, the damage is low.
Two, the speed is slow.
The two most important points of PVP are output and speed, which is completely absent in this profession.
Fighting against bosses or shield fighters in team battles may be very powerful, but relatively speaking, its biggest feature at the heads-up level should be its resistance to beating.
The output of the priest profession is not high, but it has an incomparable advantage over other professions, that is, it has a fixed output mechanism.
The skill or spell damage of ordinary occupations is based on the player's equipment bonus and attribute improvement, as well as the restraint of the opposing player.
As a healing profession, most of the priest's skills are recovery skills, and the healing amount of such skills is basically fixed under normal circumstances, and intelligence has only a mana-increasing effect on the priest.
This is why most priests increase their physical fitness and spirit to ensure their survivability.
Because adding intelligence is not very useful except for battery life, anyway, how much blood you milk depends on the skill level.
For example, the healing amount of the first-level healing technique is 500, even if the spell power of the priest is as high as 1000, the healing effect is still 500, and this mechanism is irreversible.
Some people will also say, now in the heads-up competition, what is the use of the skill mechanism of a priest profession with a fixed output? Could it be possible to win by giving blood to the opponent?
Obviously, compared to ordinary priests, the fixed healing mechanism is useless in heads-up matches, but it is useful for the gospel.
The evangelists gave it the nickname "a mouthful of poisonous milk".
This kid has a skill called "Considering one thing while losing another". After turning on this state, Gospel's healing skills can be used on any target, including local units.
However, the difference is that after the healing skills are released on the enemy unit,
It will become an equivalent output skill.
...
Of course, even so, the amount of milk for the priest is fixed, and the highest output of a skill is only a few thousand damage. In this era when the level A is tens of thousands, this output is almost equivalent to scratching an itch, but at this time it has become a boon The only hope of victory.
As soon as the countdown to the game started, the Gospel staff was raised and a ball of holy light was thrown at Yin Lao Er from a distance.
"boom!"
Yin Laoer's short legs have no habit of dodging skills at all, but with a slight lift of the shield, the holy light ball becomes a little bit of light.
When Yin's second child raises his shield as a skill, there will be a visual blind spot. In this gap, Gospel pinches his left hand and quietly throws three spells at his feet.
Gravity Talisman! !
Priests and paladins are both priests, and many basic skills are the same. For example, paladins can heal the priests, and priests can also use the gravity technique of the paladins.
However, the difference is that the Paladin's Gravity Spell can be released directly at the target location, while the Priest's Gravity Talisman is a triggering skill. Like a trap, the target needs to step into the detonation range of the spell to take effect.
Like the Paladin's gravity spell, the target's movement speed will be greatly reduced in the gravity state, and the superposition of three gravity charms can make the target close to the fixed state.
After all, healing is not an instant skill, and on the contrary, healing is relatively slow, whether it is skill activation or singing.
When healing your teammates, your teammates will naturally not dodge stupidly, but it is more difficult to hit the enemy's target.
Since the opponent will not stand there obediently and be beaten, then create conditions for the opponent to stand there and be beaten.
After burying the talisman, Gospel took a light step forward and stepped on the talisman. At the same time, Yin Laoer also finished blocking the holy light ball.
At this time, Gospel smiled and hooked his fingers at Yin's second child, made a provocative gesture, and then threw another holy light ball over.
Gospel has only one purpose in doing this, and that is to anger Yin's second son.
The holy light ball is one of the lowest level skills of the priest. Using this skill to continuously attack the target in the arena is equivalent to endless provocation.
Although I can't beat you, you still have to be beaten by me, and it's a low-level attack like spitting.
Yin Laoer is also a fighting profession after all, and would usually take the initiative to attack after being humiliated by non-combat professions, but at this time, as long as Yin Laoer stepped into the range of the Gravity Talisman, he would be considered to have entered the trap of the Gospel.
With Yin Laoer's attack power, even if a skill hits Gospel, it won't cause too much damage, but if Yin Laoer triggers the Gravity Talisman, it will be impossible to run away.
Gravity Talisman is a low-level skill with low concealment (need to be hidden by players stepping on it) and low triggering. It seems that the cooling time is not long. Once the target is charged with the strength of a master like Gospel Death is also easy.
No matter how high the defense of Yin Lao Er is, it will not be effective in the face of fixed output damage.
Gospel's small calculations are not ineffective. Not only did he deduce the battle, but he also thought about Yin's second thought from another perspective.
However, in the face of the provocation of the Gospel, Yin's second son just stood there without moving as if he hadn't seen anything.
Different from the Quanzhen Sect group of guys who have their own personalities and are rebellious, Yin Laoer's years of professional athlete career have given him a good habit of obeying orders.
In Quanzhen teachings, although Yin's second child is a little clever, he is the most obedient one at all times, and he is also the most commanding guy in Wuji.
Before taking the stage, Wuji reminded Yin Laoer not to take the initiative to attack, because the opponent is a top expert, as a defensive battle, once he takes the initiative to attack, he will leak his flaws and be taken advantage of.
As a good boy and a former athlete, Yin's second child naturally knows the truth of not underestimating any opponent, and at this moment he is also bearing in mind the teachings of Boss Wuji.
Yin Lao Er, who was born as an athlete of the national team, has extremely high professionalism far surpassing everyone in the team. Facing the provocations of holy light balls thrown by Gospel, Yin Lao Er has always maintained a calm mind and just raised his hand to attack. After all, there was no stance to fight back.
"???"
Provocation is sometimes a two-way skill. Originally, Gospel threw the holy light ball to lead Yin Lao Er to the trigger range of the gravity talisman under his feet. It can be seen that Yin Lao Er is so indifferent. Yin Lao Er is not in a hurry, but Gospel is first. up.
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