Game Design: It Is Very Simple For You To Fill In?

Chapter 312 Everything Is False, Everything Is Permitted.

After trying several times, Yinzi was completely numb.

"Diving into the water will kill you. Altaïr can't swim at all!" But if you don't jump into the water, where can you jump to?

In Ubisoft's promotional video before, there was only the scene of the jump and the rotation and flip, but no landing scene.

Ubisoft did not tell everyone the answer in the promotional video.

It only shows the downward jump here. Everyone knows that this is a back-down landing method, but if you don't go into the water and don't land on the flat ground, you can't land on the haystack on the flat ground, right?

But after the water friends' prompts, I realized that I really need to jump into the haystack.

Yinzi controlled his character, opened his arms and fell freely.

His freely stretched body fell perfectly into the haystack, splashing light debris. He turned over and came out of the haystack, but the screams of his accomplices came from the side.

"My legs!" His suppressed voice was hoarse.

Turning around, Yinzi immediately saw a comic scene, that is, an NPC who jumped down from a high place broke his leg.

"Don't be so loud, otherwise we will be discovered by the Paladin." Another person helped him up and warned him in a low voice.

Yinzi rolled his eyes. At the beginning of the game, the rules of the game will be explained to the players all the time, and some important reminders will be given to the players.

For example, if you can't find a suitable haystack, then the fate you face will be the same as the person next to you.

And this is just one of the reasons why people die from the leap of faith.

'So this is why there are so few assassins? '

'The leap of faith broke his leg, so quit the club. '

'The person next to him jumped off and jumped onto the stone next to the haystack. '

...

"Really, I haven't met a protagonist who dissolves in water for a long time." Yinzi complained in a low voice.

He thought there would be a landing point in the water, but he didn't expect that the second master would dissolve in water!

It's just that this complaint has just passed, but in the subsequent mission, people feel the ultimate pleasure of action games.

After the leap of faith, the player needs to climb up to the building next to them, chop off the support of the wood with a long sword, and repel the Templars.

When climbing the wall, everyone can see every muscle and joint of the character.

The fingers are tightly clasped on the bulges and depressions of the wall, and the character's force can be seen clearly.

Since the release of the game, Ubisoft has been paying attention to the dynamics of players all over the world.

The main focus is on the series players such as anchors.

Because players play the game themselves, they rarely show it to the outside world, and the progress of players will be much slower than that of anchors.

Now there are special staff who are watching the game live broadcast rooms of various countries, and get the feeling of the game from the barrage and anchor feedback.

Hearing everyone's praise for their wall climbing movements, all Ubisoft employees feel refreshed.

Because they use a lot of motion capture equipment in this game, especially the elements of wall climbing parkour in the game, which captures every body movement of top athletes.

They still remember that Lao Ze once told them that parkour is one of the most important elements in Assassin's Creed, and wall climbing parkour is the assassin's soul.

When they asked why, Ye Feng just looked at them calmly.

"Why else would we build such a rich history and customs? Why would we spend so much money to build many buildings in the city that are higher up?"

"Because we pursue game details." Ubisoft answered honestly.

"Why pursue details? All the details are for the players to see."

"Since we have spent so much energy and money to build the buildings and customs in the game, and spent so much effort to restore history, this is not just because of details, nor is it just for the restoration of history."

"This city is beautiful, what if the players can't see it?"

"Then let them climb up!"

So in the game, they added more details, exquisite building models, natural scenery, and restored various characters, events, cultures, and even living habits of the old times.

All of this has taken another element of the game, "synchronization", to the extreme, allowing these details to dispel the players' sense of disharmony in the game and allow players to be better with that era.

However, in this highly synchronized rhythm, Ye Feng asked Ubisoft to complicate its climbing mechanism, increasing the discomfort of players experiencing the game, which led to synchronization failure.

"If you don't return home when you are rich, it's like walking in the night in brocade clothes." Ye Feng used to joke with Ubisoft about this old saying of Daxia.

"How can people not appreciate such a beautiful scenery?"

"But they can't feel that this is given to them by the game company, but let the players feel that this thing is obtained through their own efforts."

At that moment, Ubisoft also understood why the game of Sprout Studio was so popular.

The climbing mechanism is very complicated, and it is easy to jump back and fall to death, and this is based on the player's habitual operation, so players need to be proficient and use it.

Because everything in the game is given to you by the designer, and what you see is what the designer has planned in advance.

But now, he gives players a feeling that all of this is a reward for my hard work.

Although the scenery is beautiful, this is everything I deserve!

After repelling the Templars, Al Mualim did not settle the score with Altaïr.

Because in this operation, the three creeds of the Assassin,

Altaïr committed three crimes. He killed the innocent old man, boldly exposed himself to the crowd, and led the enemy to his home, putting everyone in danger.

He is arrogant and arrogant, loudly saying that everything is possible and everything is allowed.

"Since everything exists, then killing someone is nothing, right?"

Al Mualim greeted him with a disappointed slap.

He looked at his favorite disciple with disappointment, this most proud disciple,

"Although you have meritorious service in battle, it is not enough to make up for your violation of the Assassin's Code. You should have been executed to pay for the life of Malik's brother, but this wasted all the time I spent cultivating you.

In this way, I give you a chance to redeem yourself. I have a list in my hand. There are nine names on the list, nine people who must die.

They are plague carriers and war makers, find them and kill them.

In this way, you not only sow the seeds of peace, but you also restore your reputation, both for the land and for yourself. "

All things exist and all things are allowed?

Al Mualim did not tell him what this meant;

He needs to understand this meaning himself,

Everything is allowed? But everyone has to bear the consequences of their actions, just like now.

Chapter 312/732
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Game Design: It Is Very Simple For You To Fill In?Ch.312/732 [42.62%]