Chapter 230 Level 3 Skills
Feral Fury: After transforming into a werewolf, under the influence of this skill, the Druid will fall into a state of madness, tearing apart the enemy's body and stealing life from it with fast and ferocious attacks.
Feral Rage (Level 8)
Mana cost: 3
Duration: 40 seconds
Walking/Running Speed: +19-45%
Life Steal: +4-40%
Damage: +85%
Accuracy: +90%
Pummel: After transforming into a bearman, under the influence of this skill, the druid can use its powerful claws to tear apart the enemy's body and cause a stun state.
Bang Bang (Level 8)
Mana cost: 3
Duration: 40 seconds
Damage: +20-140%
Accuracy: +90%
Stun time: 1-1.4 seconds
Wild Fury and Punch are both skills that Druid can only use after he transforms. With these two skills, Druid can say goodbye to the embarrassment of having no "skills" to use after transforming, and both of them are Very practical skills, such as Wild Fury, not only increase damage, but also absorb life and speed up movement, which fully utilize the flexible tactics of the werewolf.
The pounding demonstrates the terrifying strength and attack power of the bear. Its greatest use is to stun the enemy. The only pity is that after the bear transforms, its attack speed is slow and its body is not flexible enough. It is simply impossible to use this short stun time to carry out combos. But even so, the effect of bumping and hammering is enough for bt. It can not only interrupt the enemy's skills, but also if you calculate it carefully. The constant stun state can even suppress the enemy's attack frequency to less than three-quarters of the usual level. This is a very impressive statistic.
In addition, Feral Fury and Crash Punch have another advantage, that is, they are both gas-gathering skills. As long as they are used once, the druid's normal attacks will be accompanied by the effects of the skills for a period of time. , greatly saving mana consumption. And the effects attached to the skills can be stacked up to three times. When the skills are stacked three times, the effect value of the skills will be maximized.
Take the skill level 8 of Wild Fury as an example. If you use Wild Fury for the first time, within the next 40 seconds, the abilities attached to normal attacks are +19% movement speed and +4% life absorption (the other two values are not the same). Will change with the number of stacks). After the second cast within 40 seconds, the additional effects become speed +24% and life drain +10%. The third time is speed +32% and life drain +20%. The fourth time is speed +45% and life absorption +40%.
However, one thing is quite disappointing. The cooldown time of Wild Fury is close to 20 seconds. Based on this data, it is estimated. Wild rage can only be stacked up to the second time within 40 seconds - of course, there is no solution, that is to gradually become more proficient in using it and shorten the required cooling time as much as possible. When the cooling time is compressed to less than 10 seconds, the wild rage will Only when the true power of violence is unleashed can you be considered the winner in life, which is a pity. I have just mastered this skill, let alone compressing time, even if I use it skillfully, it is not considered...
Crash and Hammer, both Qi-gathering skills, have the same origin as Wild Fury.
Speaking of gas-gathering skills, we have to talk about assassins. Assassins who are proficient in the martial arts department are the masters of gas-gathering skills. Moreover, they are both gas-gathering skills, but they are expressed in different ways by druids and assassins. . The druid's form of energy gathering is to use the energy gathered in each skill to operate throughout the body. By continuously releasing the ground form, one can increase one's speed, damage or other abilities within a certain period of time, while the assassin's energy gathering form concentrates the energy accumulated with each skill. Then it is released instantly to cause powerful destructive power.
Although their expressions are different, their essence is the same. For example, a Druid master who has mastered the skills can also, like an assassin, instantly release the energy gathered with each skill to cause powerful damage. On the contrary, a master who masters the skills can instantly release the energy gathered by each skill to cause powerful damage. The assassin master of martial arts can also continuously release the energy gathered each time to enhance all aspects of his attribute abilities in a short period of time.
In fact, among the seven major professions, the skills of different professions actually have a lot in common. As long as you can understand it deeply, it is not difficult to draw inferences from one example and learn about other cases. According to Kane's book, there was once a man who was very good at gathering energy. The Master Assassin, who possesses the essence of his skills, uses his second-level skill of the martial art department - Flame Fist, and releases the accumulated flame energy under his feet. He actually creates the same thing as the mage's third-level skill of the flame system - Fierce Path. The effect, of course, will definitely be inferior in terms of duration and damage.
Since the assassin profession can create skill effects similar to those of a mage, some people may be curious, what kind of terrifying spell will happen when the mage reaches the level of proficiency in the field of magic he is good at? Very good, I can tell you that top mage masters can transform their bodies into elemental forms in a short time. For example, mages who are good at lightning can transform their bodies into lightning elemental bodies in a short period of time. Within, he will be completely immune to physical attacks, and will cause strong lightning damage to any enemy who attacks him at close range. The most bt is that when he casts lightning spells, the power of lightning will be increased by at least ten times according to the mage's own ability. Not only that, so describing a top mage who can transform his body into elements as a human-shaped nuclear bomb is actually not an exaggeration at all...
Closer to home, in addition to the two practical skills of the transformation system, Druid also has the corpse-eating vine of the summoning system, and the volcanic explosion and hurricane armor of the elemental system.
Corpse-Eating Vine (Level 8): Summons a vine that devours the enemy's corpse, and injects the life transformed from the devouring corpse into the body of the druid who summoned it. Level 8 Corpse-eating Vine, every time it devours a corpse Can restore 6% of the owner's life.
This skill is also very practical, because the corpse-eating vine replenishes blood based on a percentage. If there are a lot of corpses on the ground, its effect is simply like an infinite small rejuvenation potion. The disadvantage is that it has no attack power at all, and it can swallow corpses. The speed is not very fast, and the process of swallowing the ground is very disgusting. If poisonous flower vines devouring the fallen demon can be regarded as a realistic documentary about great white sharks eating people, then corpse-eating vines devouring corpses is undoubtedly the most disgusting horror movie. Fortunately, after coming to Dark, my psychological endurance has been infinitely strengthened. , otherwise you will be scared to death.
Volcanic Explosion (Level 8): By summoning the earth's core, the druid can tear apart the surface of the earth, causing lava to suddenly erupt around him and beneath his feet, burning his enemies to ashes.
Volcanic explosions do more damage than lava boulders. It is my skill with the strongest instantaneous lethality at this stage, but what is speechless is that this skill is a test of character, because the location of the lava eruption is random. If the character is good, the first shot can hit the enemy. If the character is not good, the enemy may not be able to hit even if he stands still. However, the potential of volcanic eruptions is great. If you can master it skillfully and control the time and location of its eruption in the future, the molten lava that instantly erupts from the ground will be difficult for even an assassin to avoid.
Hurricane Armor (Level 8): Forms a surrounding hurricane around the druid. This makes him immune to fire, lightning, and freezing damage (note that not all elements and poison damage cannot be absorbed). Level 8 hurricane armor can absorb 124 points of damage.
This is very easy to understand - under the premise that the enemy uses one of the fire, lightning or freezing spells, the hurricane armor is equivalent to adding an additional 124 points of health to the druid. Similarly, there is the bone armor of the necromancer. , the mage's ice-sealed armor and the priest's light shield, but each has its own characteristics. The hurricane armor absorbs three types of magic damage; the bone armor absorbs physical damage; the ice-sealed armor increases the defense percentage and can attack you. The enemy is frozen; the light shield can only offset the attacks of undead creatures and demons. But it can bless others.
In Xiaoxue's lazy pace, about an hour later, the figure of the oasis appeared in the distance, and the fierce sunlight made it seem to be as vague and uncertain as a mirage.
Jumping off my back, I called back the five ghost wolves and oak wise men, leaving only the lazy crow and the poisonous flower vine, because except for the adventurers. There will also be many ordinary businessmen and civilians taking a rest there. If the extremely oppressive Xiaoxue and the others were there, those people would not be able to rest and chat in peace. (Actually, let alone merchants and civilians. Even adventurers can’t sit still under Xiaoxue’s power).
"Dear Lord Druid, there is still room inside. Please sit down. Please sit down."
In the wooden pergola, a young man in his twenties wearing a rough linen jacket came up to me with a smile that said I was a waiter in a shop. He glanced briefly at the sloth crow standing on my shoulder. , he immediately nodded and bowed with a smile on his face and said, based on his experience, the more expert he is, the more generous he will be.
Not long after we sat down, a pot of cold milk tea was brought up, with a few ice cubes floating on it. The alluring coolness was mixed with the fragrance of the milk tea, as well as the moist smell blowing from the oasis. The refreshing cool breeze may make even the grumpy barbarians calm down at this moment and quietly enjoy the coolness of this hot summer.
"Quack--"
The lazy crow flew from my shoulder to the table with gleaming eyes. With a flick of its head, it picked up an ice cube the size of a matchbox in its mouth. Its hard mouth instantly bit the ice cube into pieces, and then it flapped its wings happily. Enjoying the crushed ice on the table like a chicken pecking at rice.
Looking at the greedy look on Lazy Crow's face, I shook my head helplessly and began to focus on the conversation inside the wooden shed.
There were about twenty people inside, most of them were businessmen passing by for a rest, and there were only five or six civilians and adventurers in total. After the initial tranquility brought about by my first arrival, they continued to talk loudly.
Because most of them are businessmen, their topics are naturally inseparable from business and trade, where goods are cheaper, what is in short supply where, or a certain businessman has lost a lot of money, or a certain business group's goods have been attacked by monsters along the way. Attacks and more.
Just when I was feeling disappointed, the conversation between two businessmen at the table closest to me made me almost squirt out the milk tea that I was slowly savoring in my mouth.
Businessman A: "Hey, brother, have you heard of the Three Heroes of Lu Gaoyin?"