Chapter 43 Sorry, I’m an Idiot
[Player No. 10 please speak]
"Originally, I went to the police to comment on the prophet. This is what I must do in every game. But since I was the first to speak, I could only talk about other things."
"First of all, let me talk to the prophet. Don't come to test me. What bothers me the most is the test."
"If you think I speak like a wolf, just send me into the wolf pit. If you think I'm a good person, just recognize me."
“No matter how my identity is defined, whether it’s right or wrong, I’m OK.”
"It doesn't matter if you hit me wrong. I won't stand aside emotionally because of this. Anyone who hits me is a wolf and points me into the wolf pit. I will say he is jumping up and down."
"Similarly, if you recognize me as a good person, I won't tilt my butt to him just because he recognizes me."
"I stood aside and watched not only the speeches of the two prophets, but also some external factors, such as the relationship between the two countries, such as the Wolf Pit, etc."
"To put it bluntly, you can define my identity however you want. As long as you don't come to test me, as long as you say you are a prophet who comes to test me, I will be very disgusted. It will be a hundred times more disgusting than directly calling me a wolf."
"Because I just don't like the feeling of being tested."
"Anyway, I've left you here. No matter whether you're a jumping wolf or a prophet, don't come to test me. Otherwise, I'll blow your head off."
Player No. 10's speech made all the good people frown. If he doesn't like being tested so much, is it because he really doesn't like it, or is he afraid of being tested?
If everyone is so disgusted with taking the test, how can the prophet still play?
It's already miserable enough to play the Prophet. He has to be pinned to the ground by eleven cards and beaten by a combination of good guys and werewolves. Now that he's going to fall out after a trial like this, the Prophet might as well just become a civilian.
Of course.
Having said that, this game must still have a prophet. Without him to attract firepower, who would the good guys fight on the first day?
What's more, it's not like everyone doesn't like to eat and test, and some like to take Jin Shui to lead the team.
There is a huge gap between people's ideas.
In the past, Ren Fan didn't like food tests. He always felt that when a prophet came to test him, from his perspective, it was a waste of an opportunity to test people.
If this personal inspection information is placed externally, it can broaden his perspective and reveal more things.
This is the reason why Ren Fan doesn't like to be tested, but it doesn't matter to him now. It doesn't matter whether he is tested or not.
"Finally, I hope that the prophet will speak well, clarify the logic, and show the perspective. We have no room for error on this board. Of course, the same goes for werewolves."
"If the Prophet is pushed out of the game on the first day, it will be very difficult for the good guys to win, unless the Wolves make a mistake later."
"If Diving Wolf is pushed out of the game by resistance, the good guys will basically win as long as they don't make big mistakes."
"After two rounds of speeches on the first day, the winner is determined. Therefore, the prophet must be recognized by the good people, and the good people must stand on the opposite side. Don't be confused when it is easiest to win the game, otherwise, you will be It depends on whether the werewolf gives him a chance."
"There are two police officers, 3 and 9. I think it's better to have a tie PK. I like to listen to the prophets talk more. The more we talk, the greater the possibility that I will be on the right side."
"And after the votes are tied, everyone votes together. Once the two teams are separated, it will be easier to find the wolf."
"After this board has a tie PK, the Wolves will basically charge for the ticket. In this case, there will be fewer hooks."
"Because as long as the Wolves can get the police badge and fool the good guys to push the prophet out of the game on the first day, it means they win this game."
"And striking the barb allows the prophet to get the police badge. All the initiative is in the hands of the good people. It's hard to say what the result will be."
"Maybe I can get the hook to the end, maybe I'll be caught on the first day, so why not just charge forward."
"Of course, this is all my personal understanding. It does not mean that others think the same way, but I think having a tie PK is always beneficial to good people."
"I've only talked so much about the first position. I hope everyone can recognize me because I've said so much."
[Player No. 11 please speak]
"You don't want to take the test? Fortunately, I am not a prophet in this game. If I were a prophet, I would definitely slap the first police badge on you."
"You think the prophet is your servant. If you say you don't want to take the test, you won't take the test. If you don't want to take the test, just talk better. Don't bully the prophet. This kind of behavior of yours is very inappropriate for me. 10 Player number."
"At best, you really don't want to take the test. At worst, you are just afraid of the test. Whoever is afraid of the test is a wolf."
"As a good person, everything must be obeyed by the prophet's arrangements. Whoever he says will be released, and whoever he says will be tested will be tested. The prophet will act like a prophet. I don't like to be timid and submissive. prophet."
"Let's do this. I will give the prophet a chance to prove that he is not a Sun Tzu card. The first police badge flow will be to test player No. 10 and let him know that his likes and dislikes are nothing in the eyes of the prophet."
"If anyone dares to test player No. 10, I will stand by him and praise his courage."
Player No. 11 obviously came here to cause trouble.
10 I just used a long speech in the front position to tell the prophet not to test myself. If I feel that my speech is not good, I can click into the wolf pit. Testing him is equivalent to pushing him to the opposite side.
Result 11 said that the prophet should not be coerced by anyone. Some people do not like to be tested, so they must be tested. This bad habit is not used.
According to 11, the prophet is the only true god and should not act like the third grandson.
However, this is said, but in fact the prophet cannot be stubborn. After all, the choice lies in the hands of others, and the prophet is only the soul of the good guy camp in theory.
When I stand by you, you are my soul. When I don’t stand by you, I recognize who you are and I will send you out in a minute.
Player No. 11 encourages the prophet to test 10 and adopt a 10 mentality. It can be seen from this that 10 and 11 will not meet.
If 11 is a wolf, 10 must be a good person. On the contrary, if 10 is a wolf, 11 must be a good person.
"Police officers No. 3 and No. 9, and player No. 10 said they could have a tie vote. I don't think it's necessary, so I'll just let them vote freely."
"What I hate the most when I'm under the police is that others are trying to equalize the votes. It feels very funny. I don't know how to stand aside, so I have to have others arrange for me to give votes."
"I think since people 3 and 9 have chosen to stay under the police, they naturally have the ability to stand aside. Otherwise, they would have gone to the police to evade fares, so why bother to stay under the police."
"So, my suggestion is that the person in the bottom position should not arrange for them to vote for two prophets separately. This can easily lead to mistakes and problems."
"Suppose there is a wolf among 3 and 9. The wolf is assigned to vote for the prophet, and the good guy is assigned to vote for the jumping wolf, but the wolf wants to rush the vote? Can the policeman kill him? Absolutely not."
"Because it is not ruled out that good people want to stand by themselves and vote for the prophet in their own minds. They do not want to vote according to other people's ideas. After all, the so-called arrangement has not been discussed with them."
"Anyway, I just want to see the most authentic ticket type, so that it is easier to determine their identity."
Player No. 10 suggests a tie-vote PK between 3 and 9. This way, listening to the speeches of the two prophets for one more round will be more conducive to taking sides.
However, Player No. 11 still disagrees.
In his opinion, it is meaningless to deliberately level the vote.
The players under the police are not machines, let alone anyone's subordinates, so why should they follow the so-called arrangements.
What if the person who arranged the PK was a wolf?
If you really want to arrange a tie PK, you can do it. At least your trump card must be a god. But for a tie PK, it's not worth it for the god to show up.
Therefore, let everything go. If there is a tie vote, PK is naturally the best. If you don’t have it, don’t force it.
Lest someone use this matter as a shield and say who they were assigned to vote for, once such a statement comes out, how can we judge whether he is a good person or a wolf?
Only by freely voting, and then the police officers listening to their reasons and logic for voting, can we better distinguish between the police officers who are wolves and who are good.
"Player No. 10's speech is just average to me. I can't recognize it, but I won't call him a wolf. I just can't stand what he said about not taking the test."
"Prophetists test people based on logic. They will not test someone for no reason. If everyone says they don't want to take the test, how can the prophets still do anything?"
"We'll see if there is a prophet who can mess with him later. The more he doesn't want to be tested, the more he has to test him. Let him be taught a lesson by reality a few more times, and he won't be disgusted by saying that I am disgusted by the test."
"As for me, I don't have such bad habits as Player 10. If you want to test me, you are welcome at any time."
After listening to the speech of player No. 11, Ren Fan felt that he was deliberately adopting the mentality of No. 10.
Although it is not good for 10 to say that he does not want to take the test and he will be disgusted by the prophet's test, there is no need for 11 to go up and down the line to criticize 10, let alone encourage the prophet to take the test for 10.
Comparing the speeches of 10 and 11, 10 is definitely better, while 11 seems a bit more aggressive, but he may not be a wolf.
Even if a wolf wants to find an anti-push position, he won't use such a reason to hit someone. It can easily backfire and get him involved.
[Player No. 12 please speak]
"This game is stable. Player No. 1 will be killed. Police badge flow 9 and 4 will go smoothly."
Player No. 12 got up and gave the policeman 1 a kill, which immediately cheered up the good guy.
12 At this time, when the police officer was trying to kill him, it was easy to think that he was a fierce wolf running to kill the prophet.
To be honest, this has almost become a habit of thinking.
When the people behind the police came to investigate, their first reaction was that the wolf jumped to kill the prophet. Instead, the prophet spotted the wolf last night, and it happened that the wolf was speaking behind the police.
Although the good guys doubt the identity of player No. 12 in their hearts, it is good to have a kill, and the kill is more exciting than gold water.
"My first police badge stream was to hit player No. 9. Firstly, it was to attract votes. Not to mention getting the police badge directly, at least to ensure a chance of a tie PK. Secondly, it was to determine the pattern of the police."
"There are only 3 and 9 under the police in this round. If 9 is a good person, 3 will go into the wolf's pit. Listen clearly, it is into the wolf's pit. It does not mean that 3 must be a wolf. After all, it does not rule out that the four wolves will go to the police. It’s just that it’s not easy to do this right now.”
"Because the four wolves calling the police are always a low-probability event. Only after listening to the speech and thinking that there is a high probability that neither 3 nor 9 are wolves can we think in this direction."
"Whether it is Player No. 3 or Player No. 9, I hope that neither of you will have any hostility toward me. My speech is from a normal prophet's perspective."
"As long as you police officers have a good chat, especially player No. 9, vote for me for the police badge, and don't vote for the gangster team, I can recognize you."
"Oh, by the way, if player No. 1 jumps in place with me from the back position, I must get this police badge directly, whether it is player No. 9 who entered my police badge stream or player who did not enter my police badge stream. Player No. 3 must vote for me.”
"Listen clearly, it's a must. As long as player No. 1 jumps in place with me, both of your votes must be given to me. I will beat whoever gets the highest vote. There will be no tolerance."
"On this board, I realized on the first night that killing is the big advantage of the good guys. The Wolves can either sell the No. 1 player to hit the hook, or they can get brave and give it a try."
"No matter how they choose, it will be very uncomfortable. Selling teammates to throw an overhead hook may not be successful. After all, after I get the police badge, I can test one more person. When the magic card comes out, the Wolves will have a lot of room for survival. small."
"If we fight fiercely, as long as most good people can stand on the opposite side, the Wolves will collapse."
"So, it's a dilemma."
"I definitely hope that player No. 1 will not jump on the spot with me. This way, another wolf will have to be sold from the back position, and the remaining two wolves will also be forced to charge."
"When the time comes, as long as good people stand on the opposite side, we will win. As for what happens if good people stand on the wrong side, I don't think so. I am confident in my speech, and I believe that most good people can stand on the right side."
Player No. 12 looks like he has a chance to win.
Predicting the female hunter's white board, the prophet detected the kill on the first night. It was indeed a big advantage to start the game. The Wolves were faced with the dilemma mentioned in 12 just now.
It is difficult to sell teammates to defeat the overhead hook, and it is also difficult for all members to charge, but you must choose one.
In this case, as long as most of the good guys stand on the opposite side and push the killing resistance out of the game on the first day, the Wolves will fall behind in the round. If they want to win again, they can only pray for the good guys to make major mistakes.
For example, a witch poisons the wrong person, or two good guys fight each other, becoming the perfect anti-push position for the Wolves.
Otherwise, the wolf will most likely lose.
"The second police badge stream hits player No. 4 just casually. There is no reason or logic in it."
"I don't want to test the 10 and 11 in the front positions. I feel it's unnecessary."
"First of all, let's talk about player No. 10. He didn't make any comments when he was the first to speak. Instead, he told the prophet about his key points. He has a good attitude."
"He doesn't like to take the test. That's okay. I'm quite easy to talk to. If he dares to talk to the prophet and doesn't take the test, it shows that he has enough ability to stand by. Otherwise, why should he say that he doesn't take the test."
"In other words, wait and see where player No. 10 is standing. If he's on the wrong side, I'm sorry, I'm going to click into the wolf pit."
"This is the fundamental reason why I don't play the No. 10 player in my police badge stream."
"As for player No. 11, I want to recognize him, because from his speech, I heard respect for the prophet."
"As he said, prophets are not the servants of good people. Whether they are people or police officers, they all have their own ideas. Don't just knock the prophet to the ground."
"This card is too difficult. Not only do you have to compete with a werewolf in terms of wits and courage, but you also have to compete with good people. It's very tiring."
“If everyone was like Player 11 and showed more respect and tolerance to the Prophet, I think there wouldn’t be so many people who hate playing the Prophet.”
"If player No. 11 has such a mentality, can talk to No. 10, and should not intimidate the prophet with his own likes and dislikes, or even put pressure on the prophet, I think he should not be a wolf."
"If he is a wolf, there is no need to talk about these things, and there is no need to oppose Shila because of this little issue. The more good people force the prophet, the better. For them wolves."
"Ignoring logic, 11's speech sounded very good to me. I want to treat him as a good person for the time being."
"As for their differences on whether to level the vote, I don't think it's a big deal."
“Some people want to specifically pull out a tie-vote PK, and it’s normal to listen more to the speeches. Some people don’t like to see a tie-vote PK arranged. They think the ticket type is unreal and inconvenient for the police to look for wolves. In fact, there is nothing wrong with it. "
"I don't think this kind of disagreement has anything to do with identity, it's purely personal."
"Player No. 10, I'm giving you face and not testing you. I hope your police officer can stand by me. Otherwise, don't blame me for sending you into the wolf pit."
"Player No. 11, I particularly like your speech. Please don't go to the Wolf Team, sir. As long as you follow me, I will keep you safe."
"Okay, that's all I'll say to you, police. I'll repeat it again at the end. The police badge flows 9 and 4, and player No. 1 flips the cards to kill. That's it, passed."
[Player No. 1 please speak]
"You're laughing so hard, Player No. 12, I'm sorry to tell you that this time your brilliant speech will be in vain, because you played the worst card you can't fight against, idiot."
As soon as these words came out, the good people on the field showed gloating smiles.
Player No. 1 is right, the idiot is the Wolves' nightmare, and killing him is no different from killing the hunter, or even worse.
With the hunter out and shooting, the good guys are always missing a god.
But the idiot was overthrown by the resistance, and he still occupied a god's pit. He couldn't kill the god without a knife.
In other words, when hunting down hunters, the wolves can at least do one-for-one hunting. But when hunting down idiots, they can't even do one-for-one hunting. They can swallow a bottle of poison from a witch.
Idiot is a veritable ironclad.
Werewolves came out and jumped around to kill them. What they were most afraid of were idiots and hunters, and they picked one at 12.
Of course.
This is from the perspective of a good guy with his eyes closed.
Ren Fan felt in a completely different mood when he saw Player No. 1 taking over the task of killing idiots.
The number of barrages in the live broadcast room also increased as one after another I checked and killed idiots.
"You're really stupid. With a teammate like 1 in the Wolves team, it's hard not to lose."
"This board is for checking and killing idiots. What do you think? It's better to be a witch than an idiot. At least you don't have to give the good guys a direct view."
"What's so interesting about this kind of game? Everyone is so bad at it. I guess it's just low-level rookies pecking each other."
"No, I thought your barrage was stupid, but I never thought it was a Wolves routine? For example, 1 and 12 double wolves? For example, player No. 1 deliberately jumped on the idiot to take advantage of player No. 12?"
"Preparatory female hunter Bai's board, after checking and killing idiots who dare to jump, they are either big guys or novices, there are no middlemen."
"No matter what the trick is, 1 must be the wolf. Kill him first."
Seeing the barrage in the live broadcast room discussing the game, Ren Fan immediately said, "It's not certain whether player 1 is a wolf. It's hard to say whether player 1 and 12 can be wolves to kill wolves."
"At this time, we must not blindly draw conclusions. We must continue to listen to the speech. It is best to step into the perspective of player No. 1 and imagine what his purpose is for jumping like this."
"It's like guessing a riddle. If you can guess it right, you can show off the game."
Listening to Ren Fan's words, the audience in the live broadcast room sneered.
"You can pull me down. If you're at your level and you teach people how to kill werewolves, you're simply misleading people."
"It's really funny. It's not necessarily true whether 1 is a wolf or not. So here's the question. If he is a good person, why would he be such an idiot if he doesn't show off when he is being investigated?"
"I'm sorry everyone, this anchor is mentally retarded. I hope everyone will understand. If you don't like it, please feel free to insult it and don't leave."
"As expected of a person who has taken the idiot card, his mind perfectly fits these two words."
"..."
On the other side, Player No. 1 was still chatting eloquently.
"To be honest, player No. 12 had a good conversation. If he hadn't been killing me, I would have sided with him."
"It needs to be logical. The identity and relationship definitions of 10 and 11 are similar to what I think. It shows that his perspective is completely consistent with that of a prophet."
"To be in a good state, the speeches made by Police Officers 3 and 9 are quite prophetic and show off their momentum."
"It needs to be vigorous and forceful, throw the investigation and killing to the people behind the police, and vividly show the look of a prophet holding the investigation and killing in his hand."
"It's a pity that my trump card is that I'm a good guy, and I'm also a Bai Shen. Otherwise, I'm afraid I really can't tell the truth."
Player No. 1 is in a very relaxed and calm state, without the tension and uneasiness of a jumping idiot.
This makes Ren Fan think that 1 and 12 may be two wolves. 1 deliberately jumps to the idiot to increase the prophet's face of 12, while at the same time lowering the prophet's face of the post-positioning.
But there is another possibility, that is, player 1 deliberately acts like an idiot to make the good guys think that they 1 and 12 are two wolves, thereby achieving the purpose of becoming the dirty 12.
Now both possibilities exist, and they are more in line with the gameplay of this fractional segment.
"Judging from player No. 12's attitude towards No. 10 and No. 11, I think my previous judgment was correct. No. 10 and No. 11 should not be wolves."
“It’s just that Player No. 11 was too angry. I felt bad when I heard Player No. 10 say that he didn’t want to take the test, so I couldn’t help but criticize No. 10. It was more or less personal. I was wondering if it was because of No. 11. Just after the game, the prophet was so angry that he was so angry that it affected the mood of the game."
"If this is the case, I hope player No. 11 won't be so excited. If 10 doesn't take the test, he won't take the test. As long as he says he doesn't want to take the test, he will be kidnapped."
"I've never heard of any newbie specifically talking to a prophet and saying that he doesn't want to take the test. Basically, they're just veterans who feel like they're on the right side, so they have this idea."
"Since people have confidence in their own side, then give him a chance to show off. If the policeman is on the wrong side, he will be beaten directly. The policeman should not blame him for not taking the test. It is easy for people to think This is to force the rhythm.”
"Player No. 11, I hope you can listen to what I say, and so does Player No. 10. Don't start attacking each other just because of this trivial matter. In the end, it will become incompatible. The one who gets the advantage will only be the werewolf."
"Player No. 12's police badge flow is 9 or 4. His first police badge flow hits player No. 9. He is probably canvassing votes."
"It's rare for a wolf to hit his wolf teammates with the first police badge after jumping and killing them. This way, the profit is very small."
"Basically, they use the intensity of the investigation and the flow of police badges to attract the votes of good people under the police. If there are wolf teammates under the police, the possibility of getting the police badge is very high."
"So, I think it's either the police but not the wolves. In this game, the four wolves are on the police. 12 throws me a kill to kill the prophet, but he is not very lucky. The prophet did not fight, but instead Hit the iron plate."
"Either player No. 3 is a wolf and he forcibly pulls player No. 9's vote. When the time comes, he will get the police badge as soon as No. 3 votes."
"I can't say what the situation is yet. Let's wait and hear what player No. 3 has to say."
"Okay, that's all I want to say to the police. Player No. 12 is the wolf, and my trump card is the idiot. That's it. That's it."
[Player No. 2 please speak]
"This game is simple. Player No. 1 takes over and kills the idiot. I won't say whether his speech is good or not. We will know whether it is true or false after the next flop."
"If 1 is an idiot, 12 will definitely be a fierce jumper. If 1 is not an idiot, 12 will most likely be a prophet."
"Yes, it's just a high probability, because we can't rule out 1 or 12 pairs of wolves playing the board. I've seen such a routine before."
"The benefits are relatively large. You can be a prophet to your teammates and bring real idiots into the Wolves. Although good people may think of this, there is still a gap between thinking and doing it. You can understand What do I mean?"
"For example, if we get the 1 and 12 pairs of wolves, they may be playing the board. Player No. 1 is out without turning over the cards. When we get up the next day, do we really dare to resist pushing player No. 12? I'm afraid it's a bit difficult. "
"It is estimated that most people still tend to side with the No. 12 player. This is the benefit of the Wolves."
"They are not afraid that good people will think of 1 or 12 wolves, but they are afraid that 12 will be talked about too much. As long as they are on the same level as the prophets, there will definitely be many good people who are on the wrong side."
"And these people standing on the wrong side are the Wolves' push-resistance positions. When the time comes, of the two remaining wolves, one will charge and set the pace, and the other will perform the barb. The good guys want to catch them all, and you can imagine how difficult it will be. "
Player No. 2's thinking capacity is quite good, at least he thought of the possibility of 1 and 12 pairs of wolves playing the board.
Generally speaking, the Wolves are not very good at playing these fancy tricks in pre-hunting white boards, as the risks are too great.
Wolf hunting and killing wolves means that the werewolf must be eliminated on the first day, which is equivalent to giving away a round to the good guys for free. Although there may be benefits later, the variables are too high.
Once good people get a taste of it, or someone thinks of killing wolves and leads the team to return votes, the Wolves will collapse directly.
Instead of risking a fight, it's better to start a confrontation with the prophet. As long as you have confidence in your speech and can fool good people into siding with you, that's fine.
The Wolves are guaranteed a minimum of four votes. In theory, they only need to drag two good people into the water to control the field. The difficulty is not great, but it is not easy.
Therefore, there is no need to play wolf hunting and killing wolves. If you have this energy and effort, it would be great to put it into strong jumps.
But sometimes, wolves don't play their cards according to the routine. Being a tough prophet has the benefits of being a tough prophet, and wolf hunting and killing wolves has the benefits of hunting and killing wolves. People just like to make a living, so you can't do anything about it.
As a good person, you may have to deal with everything that needs to be dealt with, and you cannot be stubborn.
However, player No. 2 still didn’t think enough. He only got the 1 and 12 pairs of wolves to play the board. He didn’t expect that there might be a dirty player No. 12, who used a good trick to play the 1 and 12 pairs of wolves.
This game is true and false, and you will never know what the truth is until the last moment.
"Player No. 10 first said that he would not take the test. He went to the police to comment on the prophet. This has become his habit. I don't know whether what he said is true or false, but as soon as such a statement came out, I knew he stood up. The one on the wrong side will most likely be a wolf.”
"People who are not confident in their side or whose side is not accurate will never say things like Player 10. They have no confidence to say so."
"People who criticize prophets are often on the wrong side. Are you embarrassed to criticize prophets? Are you embarrassed to say that you don't want to take the test? If your speech is bad, you can just go to the wolf pit?"
"Excuse me, I'm just going to see how player No. 10 stands on the edge of the game with logic. No, that's not right. Player No. 1 checks and kills idiots. It seems that we don't have to stand on the edge anymore. The perspective of the flop is more reliable than any other logic."
"In this case, we can only check whether the wolf pit at 10 o'clock is correct. If it is wrong and there is more than one error, you can stay in the wolf pit."
"What did player No. 11 say? He was looking for trouble. No. 10 had just finished saying that he would not take the test. He felt that his speech was not good, so he just clicked into the wolf pit."
"As a result, 11 then talked to the prophet to test 10. As long as he dared to test 10, he wanted to stand aside and reason. Isn't this just deliberately trying to make people angry? I think there is something wrong with 11's mentality."
"It's not that he has a wolf-like mentality, but he is too violent, has little tolerance for other people's speeches, and is very aggressive."
"However, his comments on the card of the Prophet are quite accurate. He talked about the embarrassment and difficulties of the Prophet, as well as some of the headaches he encountered."
"Sometimes the prophet is tired of playing, but there is no way. The level of good players on the side varies. In every game, there will always be someone on the wrong side. Otherwise, how can the Wolves still play."
"Actually, it's normal for someone to bully a prophet, but as long as the conversation is good and most good people can get on the same side, it's enough."
"I can tell that 11 wants to support the prophet's platform. I hope that the prophet can be more rigid and not be submissive for fear of offending others."
"In the final analysis, this game is based on the logic of the prophet. Since he is the soul mentor of the good guys camp, he must show some momentum."
"I heard the speech of player No. 12 very well. I feel like a prophet, but it's a pity that I am an idiot. That means I am most likely on the wrong side."
"If Game 1 is a wolf jumping into an idiot, it's obviously a bit unreasonable. The wolf will then check and kill. Even if the witch jumps and takes poison, and the civilians take resistance push, they can't jump the idiot."
"The logic of 1's behavior is not like that of a wolf. If he was really a wolf, we would have to play a game of 1 and 12 pairs of wolves."
"After talking for a long time, I think Player No. 11 is most likely a good person, but he is too violent, too aggressive, and a bit deliberately trying to mess with his mentality. I suggest No. 11 temper his temper, otherwise, he will offend many people and be easy to take advantage of. Resist push.”
"Player No. 10 just stands aside and speaking is secondary."
"I temporarily believe that player No. 1 is an idiot. I am afraid that Player No. 12 is a fierce jumping wolf who wants to kill the prophet, but ends up hitting the iron plate."
"Then just listen to the prophet who will tell you later. That's it, it's over."
[Player No. 4 please speak]
"Player No. 12 is so tolerant? He's already beaten an idiot, and yet he hasn't self-destructed yet. Isn't it because he wants to wait for his Wolf teammates to make up for the jump, and then retreat, and then say that he is cheating on his identity?"
"Brother, if you have this idea, I advise you to save it. You can't retreat from this water. Explode yourself as soon as possible. Get up tomorrow and blow up another one. Double explosion and swallow the police badge. This is the wisest choice."
Player No. 4 stood up and advised No. 12 to blow himself up, which made Ren Fan frown.
Such a statement, at best, 4 means being upright and wanting to see the Wolves set off fireworks.
But if you think about it at the worst, you can't rule out that he is sending a message to player No. 12, asking him to stop holding on and swallow the police badge with a double explosion.
Now Ren Chaan will not maliciously speculate on 4's speech, but if he feels that 4 talks like a wolf and has a big gangster face, then the conversation between 4 and 12 will become the logic of 4 and 12 twin wolves.
"You still don't want to explode? Well, since you don't want to explode, then I'll have a few more words."
"First of all, Player No. 1 took over and killed the idiot. His speech, perspective, and mentality were all right. I think he was an idiot and didn't run away."
"Otherwise, I wouldn't have talked to player No. 12 to self-destruct."
"12, if I give him a chance, he won't use it. I tell him to self-destruct. It would be great if he takes advantage of the situation and can also dirty my identity."
"Maybe he didn't expect this, but whether he did or not, after I made this point clear, good people should stop thinking that 12 and I are teammates of the Wolves, and tell him to blow himself up."
"Player No. 2 said that he would not rule out 1 and 12 pairs of wolves playing the board. Although what he said is quite reasonable, I have indeed seen this kind of routine, but I don't know why, but I always feel that 2 is a bit like a wolf."
"Especially when 12 throws a check at 1. After I heard 1 jumping idiot, an idea or guess came to my mind, that is, 2 and 12 were pinched to kill 1."
"As a result, Player No. 1 chatted for a long time, but didn't get to this point. His attention seemed to be focused on Police Officers 3 and 9."
"In this case, this can be regarded as a supplement to the logic of player No. 1, that is, 2 and 12 may be two wolves."
"It is recommended that late-positioned oracles check 2, even just in case."
"Of course, not only player No. 2, but also the people behind the police are suspected. Who knows if the police behind the police were too wolfish, and 12 took the risk to go to the police behind to investigate and kill him."
"If I were a prophet, my first police badge flow would definitely hit player No. 2. Otherwise, I would always mutter in my heart, always wondering if 2 and 12 could be two wolves, and 12 is afraid that 1 is a prophet. That’s why I jumped first to kill 1, forcing him to jump.”
Player No. 4 is full of doubts about 2's identity.
In his opinion, 12 can kill player No. 1, so good guys should pay attention to player No. 2 and make appropriate guesses whether it is the two wolves of No. 2 and No. 12.
Especially the No. 2 player is still playing the board on the 1st and 12th pairs of wolves, which feels like an eye-opener. Anyway, it is weird and the listening experience is not very good.
"There are only two players, Player No. 3 and Player No. 9, under the police. 1 has already analyzed their identities just now. Basically, they are pretty much what I thought."
"The possibility of 9 and 12 double wolves is very small, almost negligible. 3's gangster appearance is relatively large. If you don't beat him as a wolf, you have to find four wolves and call the police."
"But in this game, I did have the idea of taking advantage of the four wolves to attack the police, because the 12-man jumps to the police rear and throws it to kill. The police rear may have to attack his multi-wolf teammates."
"So, I didn't think much about hitting player No. 3. I threw a water bag at him first and saw how he went with the police chat."
"If the police officer speaks well and doesn't look like a wolf, I will go to the police with four wolves. Otherwise, I will still point 3 and enter the wolf pit."
"Whether you can be a good person, Player 3, all depends on your own performance."
Player No. 4 is not very hostile to 3, just a little bit. That is because after recognizing 9, he symbolically doubts 3's identity.
In fact, from the perspective of 4's mentality, he seems to be more inclined to go to the police with four wolves. Otherwise, he might have clicked 3 and entered the wolf pit.
"Player No. 10 said that the person in the bottom position could consider a tie-vote PK and let the two prophets chat for one more round. Anyway, there are only two people under the police, so it is easier to arrange."
"I actually very much agree with this idea."
"As a good person, I think I want to listen to the two prophets talk for another round. If there is a tie vote, the possibility of the good people standing on the opposite side will be greatly increased."
"In the end, Player No. 11 used logic and said that this way he wouldn't be able to see the real ticket type, so what?"
"Let's just pretend that the ticket types in the first round don't exist, and just look at the big ticket types in the second round, isn't it good? Then we can separate our teams, and it will be much easier to find wolves."
"11 On the surface, he said that it is best to speak if there is a tie vote, but in fact he is doing his best to prevent the tie vote, because he does not want anyone to arrange a tie vote, and talks about some extreme situations to try to persuade good people not to force a tie. Vote pk to speak.”
"I think if you don't have this kind of mentality, you might be a wolf, and his reason for playing the No. 10 player is also ridiculous. Who doesn't have a reverse scale?"
"Why don't you 10 just talk to the prophet and not test him? It's not a matter of principle. But 11 insists on this and encourages the prophet to test 10. You think there is something wrong with his identity. "
"He talked about the poor situation of the prophet and that he should respect the prophet and ask him not to be submissive. I feel like he is trying to win the favor of the prophet."
"If this is the case, 11 is very smart. He knows what to talk about to improve his identity. He is an old fox and is difficult to catch."
"I suggest that the prophet check 11 at night. His speech seems to be a good one, but there is definitely something like a wolf. I am a little unsure. It is most appropriate to check it out directly."
"If he doesn't say he's not averse to eating tests, then let's give it a try."
"Having said all this, I just want to tell you that 10 should not be a wolf. His speeches do not have the flavor of a wolf. They are all for the sake of good people."
"Player No. 11 has a gangster face. Don't rush to think he is a good person. Player No. 2 should pay close attention. If possible, it is best to get tested."
"The prophet can go well with 2 and 11, put some pressure on the two of them and see the reaction and flexibility."
"Okay, that's all I want to say to you, police officer. He's a good guy. That's it. That's it."