Live Action Opens Up and Gets Blocked, Backhandedly Rectifying the Gaming Industry

Chapter 414 Sunset

No matter how crazy you are, you still have to recognize the reality.

I won’t be able to play Uncharted tomorrow night.

After leaving the game cabin, I lay on the bed and didn't fall asleep for a long time.

I've been thinking about the character all the time.

If you were to adapt a TV series or movie, how would you play the role of Nathan?

Brave, perseverant, and strong.

But he is also cunning, lies a lot, is a little sinister, and is a little greedy.

One more point and he will play the role of a villain.

Anything less would make him a boring Wei Guangzheng protagonist like in "Raiders 9".

Meanwhile, Nathan and Drake are probably together, right?

Will a man like Nathan, who has adventurous blood flowing in his bones, live an ordinary life with peace of mind?

Could it be a desperate mandarin duck?

No, not good.

It is better to focus the conflict on Nathan's unquenchable blood of adventure and his stable and ordinary family life.

"Hey Lin Mo, you have done all kinds of bad things."

I originally played the game very late.

You can see through the gaps in the light-transmitting curtains that the sky is already turning white.

It's almost dawn, and I have to continue working soon.

Forget it, I won’t sleep.

Picked up the phone again, this time searching for news about "Uncharted".

It doesn’t matter if you don’t search, a search will bring up a lot of news about “Treasure Reavers: Revelation”.

It seems that a lot of effort has been spent on marketing.

[This is the first time I bought a game console. The game of Treasure Reaver is so fun. It turns out that the prequel story is also so exciting]

[Can games still do this? My impression of the game is still from more than ten years ago. Are the pictures so realistic?]

[I’m not sure why there are so many people talking about Uncharted. I really think Apocalypse is more fun than Uncharted]

[Me too, I heard that Uncharted is divided into chapters, but I don’t think it has any advantages other than being long]

This made Galgo, who had just become a Naughty Cat fan, quite dissatisfied.

Switch to a small account and leave a comment directly.

[Why do you say that? Uncharted is a very good work. If you haven’t experienced it, don’t talk nonsense]

Unexpectedly, the other party was also a night owl, so he replied immediately.

[Have you experienced "Raiders: Revelation"? If you haven't experienced it, don't talk nonsense]

Galgo was so angry that his teeth started to itch.

Okay, okay, after I finish the experience, I will come and squirt with you again! !

The next night.

Another day of roadshows ended, and Galgo returned to the hotel exhausted both physically and mentally.

In the room, the agent had been waiting there for a long time, holding a latest PSX console connected to the TV and debugging it.

There is also a game board box next to it.

When the owner came back, the manager complained: "Why do you suddenly want to play games? If it is to deal with fans' questions, wouldn't it be better to watch the video recording?"

This was specially arranged by Galgo. Naturally, it cannot be said that he just wanted to have fun and then quarrel with netizens.

He just responded calmly: "I have to have a comprehensive understanding to work better, don't I?"

The agent was speechless for a while.

You're not a game designer.

As long as you know the plot, there are actually players asking you how the game is?

After debugging, the agent leaves.

Galgo couldn't wait to start the game.

But let's take a look at the plot and story that made the movie screenwriter so bragging, and the game that many netizens brag about.

How good is it?

After playing for less than two hours, I was already yawning.

The game's plot isn't bad, but it's not much better.

In Galgo's own opinion, it is slightly inferior to Uncharted Sea.

This is not a big deal.

But the key point is that this type of game must have a sense of immersion.

If you can't bring it in, the entire game process will seem boring.

How does the sense of immersion in "Takers: Revelation" compare with "Uncharted"?

Just being pressed to the ground and rubbing.

Galgo always had the feeling that his emotions could not be fully mobilized in many places.

Where the production team wanted to shock him, it always felt a little boring.

Where I want him to be moved, I always feel that I am just a little short of breath.

The thrills I want him to experience are a bit childish.

Obviously you can guess the general plot and content of both games.

But why do you feel this way?

While thinking about this issue, I played to the climax of the plot.

After going through all kinds of hardships, the protagonist finally reaches the treasure place.

A deserted island.

With the classic BGM of the Raiders movie, the beautiful scenery unfolds before your eyes.

In the middle of the island, a giant tree like Teldrassil soars into the sky, its branches covering the sky and the sun.

Birds as big as pterosaurs roost in the trees and build nests.

It was originally a very magnificent scene.

But Galgo had only one feeling.

That's it?

It doesn’t seem that shocking.

Well, it seems a little bit.

Just a little.

It was obvious that the production team had tried their best to come up with a scene where he exclaimed how handsome he was, but his face was expressionless.

Galgo manipulated the character to take a few steps forward.

Unable to hold back, he looked up at the giant tree again.

I thought subconsciously.

What would it be like to see this thing in a game cabin?

"Um?"

Galgo was stunned and silent for two seconds.

Suddenly, I understood the voices on the Internet, why many people think that Revelation is not inferior to Uncharted.

The game cabin has been on sale for a year, but it is still a rare thing.

Only a part of it is actually bought by players and used as a game console.

Many people only know the game Uncharted from videos.

For other games, watching videos may restore half of the fun of the game.

In the game Uncharted, watching videos is less than 10% of the fun!

Because this is a game tailor-made for the game cabin.

The game screen is never as good as seeing it with your own eyes.

Galgo suddenly remembered a word - dimensionality reduction attack.

This word comes from a Chinese novel that he likes very much.

There is a terrifying weapon in the book called two-dimensional foil. When it comes into contact with three-dimensional space, it will force the three-dimensional universe and all matter to collapse into the two-dimensional universe, and become a plane in two-dimensional space with only area concept but no volume concept.

If weapons are used to compare game consoles.

The evolution of playsquare to PSX is equivalent to the evolution of fire gun to semi-automatic.

But the game cabin is like two-dimensional foil.

They are all weapons, but they are completely different concepts!

Even if the PSX has fully evolved functions, it is a complete dimensionality reduction attack.

No matter how good the graphics of a game are, even if it is photo-level, it can only be watched through the screen.

But the shock of being in the scene is far from being replaced by a screen.

Otherwise, it would be better to watch the video. Who would go on a trip?

The game has only been played for two hours and is far from over.

But Gargo knew that he didn't need to continue playing.

They are all adventure themes and ruins destroyers.

But with the game cabin, "Treasure Hunter: Revelation" was already a loser on the day the project was launched.

PSX is more like the afterglow of the sunset of the game empire of Souni. (End of this chapter)

Chapter 419/432
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