Chapter 339 Unrealistic Plan
? Although the studio has undergone tremendous changes over the past year, the way Pixar employees work has not changed, and it is still as casual as Eric saw a year ago.
Aside from the fact that a young female employee recognized Eric when he passed by the office area and shouted out a bunch of sisters who jumped out and asked for a few autographs, Eric's arrival did not cause any big reaction.
In a screening room, Eric, along with John Lasseter and several other directors of Pixar, watched the finished "Toy Story" film. Although there was no sound, the completed clips were still very interesting. , at least Joanna, who was sitting beside Eric, watched with relish from beginning to end.
Compared with the original version in memory, this version of "Toy Story" has indeed greatly improved the details, the picture is more delicate and real, and the movements of the toy are more flexible.
Eric, I think you came here today, not just to see our production succeed? "
Eric smiled slightly and pointed to the chief technology officer of Pixar who was sitting next to John Lasseter: "Of course, in fact, I'm here to find Mr. Ed Carmore."
Ed Carmore had never been very interested. If it wasn't for Eric's status as the big boss, Ed Carmore would have already got into his office to study technology. Compared with socializing, he still prefers work.
Seeing Eric suddenly pointing at him, Ed Camere recovered from a technical problem: "Look for me?"
"Yes, let's go to the conference room to talk." Eric stood up and said.
The group moved into the conference room. Eric sat down at the top. Alan took out a stack of papers from his briefcase and distributed it to Ed Carmore and John Lasseter.
"Originally, Mr. Stan Winston should also come, but he was entangled in some things and couldn't get away, so I had to come and talk about it as a layman. Although I have read some materials before, but if there is anything unrealistic You can bring it up at any time."
Hearing what Eric said solemnly, Ed Carmore and John Lasseter nodded solemnly.
Eric quickly said: "This is a plan I made with the help of Stan during the filming of "The Ghost of the Dead". Regarding the software engineering plan for the special effects technology of film and television, you can first Take a look and we'll talk later."
Ed Carmore and John Lasseter opened the document that Allen had just distributed to them. After reading the document, John Lasseter was better, but Ed Carmore revealed that With a shocked expression, he is a PhD in computer technology,
Therefore, it is more profound to imagine the sheer scale of the plan proposed by Eric.
In the document, Eric proposes a plan that Ed Carmore thinks is somewhat unrealistic. He hopes to create a top-notch technical team to software engineer the computer effects technology used in future films.
usually. In a film that uses computer special effects, the film director encounters a problem, for example, he wants a living person in the shot to melt like a heated candle, then the engineers of the computer special effects department will specifically solve it This problem, and develop the corresponding program code. In general, after solving this problem, the code becomes useless data.
In Eric's vision, he really hopes to further process these useless data into a set of fixed software, which can be used directly if the same type of special effects problems are encountered again.
Although many movies have begun to use computers to produce special effects, in general, computer special effects are still in the era of model special effects.
Therefore, the plan proposed by Eric seems to be very unrealistic and extremely wasteful. After all, it is quite time-consuming and labor-intensive to develop the corresponding code program in order to solve the special effect problem. If these are reprocessed into software, it will waste more time and money, and whether the processed software can still be used in the future is also a very big problem.
The two read Eric's plan in detail, and then raised their heads.
Eric shrugged: "Okay, if you have any questions, just ask them directly, John, you talk first."
"Eric, I don't think it's necessary at all, it's a waste." John Lasseter expressed his opinion bluntly.
"Ed, how about you?"
"I think the same thing as John, it's a very wasteful thing," Ed Carmore said. "Take Toy Story, for example, in order to make the facial expressions and movements of cowboy Woody more realistic, we The team spent a month writing the corresponding program code to solve this problem. But if you want to make this set of codes into software, it will definitely consume more time than writing the code, and, after making software, It is also necessary to upgrade and maintain the software with the upgrading of computer hardware, which is another consumption. It is difficult to say whether this software can be used again in the future. Even if there is a sequel to "Toy Story", it can be used for up to three Four times, or four or five times."
Eric nodded: "I understand what you mean, but for this, I have already given a solution in the plan, we will set up a very professional evaluation group to evaluate the usability of the special effect program, and assign the technicians to The code programs developed to solve the special effects problems are classified, and then the programs that are most likely to be used in the future are selected for software engineering.”
John Lasseter still asked: "Eric, I want to know, why do you do this? There are very few movies that use computer special effects, and compared to computer special effects, model special effects are much cheaper, and many times Much more realistic, and I can't think of any studio that would give up cheap, realistic CG for expensive, but not very good CG."
Eric said: "Because I have a hunch that computer special effects will become the mainstream of film and television special effects in the future, now I can't prove my statement, but it won't be long, as long as James Cameron's "Terminator 2" and I The Jurassic Park project is finished, and you can definitely feel that." (To be continued...)