Chapter 89
When the planners in the conference room finished discussing the follow-up plot and decided to open a new pit after the next major version update, several Tianmi planners who were eating together in the employee cafeteria were also discussing things about the plot.
"By the way, do you know who originally designed the character Su Feng?"
"And his voice actor dubbing, I don't think I have seen it."
A manual customer service from the Publicity Department asked curiously.
It was probably in the middle of this year that she received complaints and suggestions from players.
The general content of these complaints and suggestions was [Tianmi, I fuck your uncle, Su Feng's trial character has been out for so long, why hasn't the card pool been released yet, I have been saving super energy crystals for so long, just waiting for Su Feng to be released in the card pool! ]
At first, the customer service didn't care and directly threw it into the trash can as a verbal attack.
But as the comments like "requesting Su Feng to be released in the card pool" gradually increased, she gradually became curious, and then by chance, she learned about Su Feng from the player forum.
Like other players, she also developed a liking for Su Feng, a very special boy in the plot.
However, she did not ask for the card pool to be launched quickly, but asked when Su Feng's peripherals could be launched.
She had no other intentions, she just wanted to collect all the Su Feng figures.
"It seems that it was designed by a big boss in the planning department, but since the revenue and popularity of "Super Power Disorder" gradually increased, and gradually changed from a female-oriented game to a general-oriented game, the big boss resigned angrily."
"As for dubbing... the dubbing teacher was not willing to come to Tianmi headquarters, so the dubbing was done online, and I don't know what he looks like."
A member of the programming department next to him said while eating a big mouthful of food.
"Su Feng's design is really good. Speaking of conversation, if I didn't know that he was a virtual character and was designed by us, I guess I would go crazy at him like many players."
Another member of the Tianmi Planning Department shrugged his shoulders and said helplessly.
"But it's a pity that such a character who is very suitable to be an important member of the protagonist group can only appear as an ordinary supporting role."
"Someone said before that "Super Power Disorder" is rushing towards the direction of male-oriented games. I didn't believe it before, but now I begin to believe it."
"According to the current situation, Tianmi will sooner or later fail."
"Don't the top management care?"
"The current revenue and popularity of "Super Power Disorder" are rising steadily, and it is in a booming state. What's the point of saying it?"
"Well, it doesn't matter. Let's take it one step at a time. Anyway, these are not something we can decide."
Several Tianmi staff sighed and buried their heads in eating.
And not long after they buried their heads in eating, a staff member of Tianmi's art team found them.
"Friends, we are working on a big project now. Are you interested in joining us?"
"It is said that this project is led by a senior executive."
PS: I would like to state in advance that this chapter does not involve boxing, nor does it have any ill will towards female compatriots. It is just adapted based on the actual situation, and the introduction of the book also explains the situation of the company.
Chapter 132 Su Su gives herself to you
Regarding the specific content of the "Abyss Stealth" activity, Su Feng's initial idea was to make it a "mowing" game similar to "Starry City", but it is full of huge super-powered bodies that need to be eliminated, and players will get a variety of powerful amplitude buffs, which is very powerful.
However, since the modeling of new scenes and the design of this mode are usually complicated, it is definitely impossible to create it in a short time, so Su Feng gave up this idea.
Instead, he considered whether to make a more warm and healing casual game with simple difficulty.
For example, Happy Elimination, Snake, Thunder Fighter, etc.
But considering that the terrible environment of the abyss and the ruins of the city is very abrupt when combined with these casual elements, Su Feng gave up this idea again.
After some thinking, Su Feng set his sights on "Magic Tower" and the elements of level-breaking.
"Magic Tower" is moderately difficult, and it is very attractive for the first time. Fighting monsters does not require special skills, and almost all players can get started.
And the background setting is also very convenient.
It is set that you fall to the bottom of the city ruins, and you need to collect various equipment and props in the city ruins, and then step by step from the bottom to the place where you fell from the abyss, and use the props you get in the city ruins to rebuild the road to the super energy rift and return to the surface smoothly.
In order to allow players to get freshness on this basis, Su Feng also opened his mind based on what he saw and heard in the abyss, and set the inter-matter rift that seemed to have some connection with him as something similar to a treasure chest.
Players can get random items from the medium rift when they approach it, and disperse the super energy bodies around them.
Well, Su Feng's "BT" is generated from the medium in a sense, so this setting is very reasonable.
After doing all this, Su Feng also added some small easter eggs in the middle of the map.
Most of these small easter eggs are products of the era in Su Feng's memory, including bicycles, electronic watches, mobile phones, alarm clocks, and display screens.
Su Feng added these easter eggs for no special purpose.
It's just that if this city is really the mountain city of the era he once lived in, he left these easter eggs to let the players know a little about that era.
Of course, Su Feng is still not sure what the abyss is like.
As for why not directly show the "five-star" form to the players?
Su Feng did consider it at the beginning, but the system did not agree, and said that the players are extremely greedy guys. If the "five-star" state is directly shown, even if the "four-star" form is given later, many players will still be thinking about the "five-star" mentality and dislike the "four-star" form.
Therefore, the "five-star" form cannot be exposed in a short time.
Su Feng adopted the system's suggestion.
After completing various debugging, ensuring that the difficulty is not too high or too low, and at the same time it is interesting, Su Feng handed the finished product to the system.
Then he began to think about the new mode he was going to give to the players.
This new mode must not be as hardcore and difficult as "Retracing the Past", otherwise most players will not be able to bear it.
So Su Feng defined this new mode as casual.
Su Feng had already thought about the framework of this mode before.
Redeem [Game Production] from the system store again, and Su Feng created according to his own ideas.
After receiving the finished product of the activity from Su Feng, the system did not upload it to the game immediately, but carefully checked the entire game product.
As a small activity, the level-breaking map designed by Su Feng is obviously very good, but the system always feels that something is wrong.
It's not a contradiction in the painting style, nor is it whether the game is good or not, but it seems that something crucial is missing?
After thinking for a long time, the system turned its attention to the Easter egg items that Su Feng had added casually.
Looking at these modern and information-based items that he had seen in the player world, the system finally found out what was wrong.
The host made the difficulties and background he encountered too light and entertaining, making the entire activity mode look light and fluttery. It was just an empty Su Feng killing monsters in an abandoned city, without the heavy feeling it should have!
The players could not feel the pain and entanglement that Su Feng encountered in the abyss.
Although with the host's personality, he may have deliberately hidden these pains and entanglements, just like his personality of bearing everything alone.
After finding the problem, the system checked the total number of people who had cleared the "Abyss Challenge".
[Current number of people cleared: 86941]
It is very close to meeting the requirements for unlocking the activity, but there is still some time, which is enough for the system to optimize the entire activity challenge again.
Taking these Easter eggs that Su Feng randomly placed in various corners of the city ruins as the starting point, some new scenes were built on the original basis.
These new scenes will be triggered when players touch the Easter eggs, which will restore a large area where the Easter eggs are located to a prosperous downtown area with heavy traffic in a short period of time, showing the former glory of the entire city ruins.
Then add the praise and emotion for the past city that Su Feng mentioned accidentally when chatting with it.
Through these methods, a certain degree of heaviness is added to the whole mode to a certain extent.
After adding these things to the event challenge, the total number of people who have cleared the "Abyss Challenge" has reached 90,000.
After repeatedly checking the entire event challenge to make sure there are no problems, the system finally uploaded it to the game and completed all tasks before the players unlocked the event.
After a sigh of relief, the system also curiously sneaked into the player community again.
At this moment, many players who have cleared the Abyss Challenge can't wait to use the super crystal rewards obtained by clearing the sound challenge to draw five-star characters in the limited card pool, while some people save them and plan to draw their favorite characters in the new card pool in the future.
And more people are discussing the [Abyss Stealth] event that can only be opened after "100,000 people" have cleared the Abyss Challenge, speculating on the specific content of this event and what rewards will be given.
As time goes by.
On the morning of the fourth day, the total number of people who have cleared the Abyss Challenge exceeded "100,000".
"Fries with hot sauce" with a fan base exceeding "500,000" can't wait to click on this event.
She made so much effort and made such a big change just to unlock this event and see what is in it.
In fact, this activity was exactly as she expected, helping Su Feng escape from the abyss.
But "French Fries with Hot Sauce" was disappointed.
Because this activity did not bring her any unexpected surprises.
The way to participate in the activity is still the traditional level-breaking, and there has been no change.
After being depressed for a while, "French Fries with Hot Sauce" casually glanced at the rewards of this activity.
[Clear the first level: Get [Super Energy Crystals * 160][Elite Adventurer Notes * 3]]
[Clear the second level: Get [Super Energy Crystals * 160][Elite Adventurer Notes * 5]]
[Clear the third level: Get [Super Energy Crystals * 160][Senior Adventurer Notes * 3]]
[……]
Seeing that the rewards were nothing more than some super energy crystals and experience books, "French Fries with Hot Sauce" turned her attention back in boredom.
She didn't lack super energy crystals.
Now she has basically kryptoned all the characters in the card pool, and the attraction of super crystals to her is not even comparable to a message from Su Feng.
However, she keenly discovered that there seemed to be another row of rewards next to the clearance rewards.
The name of this row of rewards is [Special Item Recall Rewards]
But looking at this strange name, "French Fries with Hot Sauce" still can't get interested.
In her eyes, this event is nothing more than some character upgrades and promotion props, and super crystal rewards.
And these are still completely unnecessary for her, and it is meaningless whether to receive them or not.
Instead of wasting time on this event, it is better to complete the main quest that was forcibly interrupted before, and then find a way to brush the favorability of [Paradise Camp]...
"French Fries with Hot Sauce" thought so.
However, out of the instinct of not missing any details, the girl still clicked on [Special Item Recall Rewards].
[Collect 1 special item: Get [Super Energy Crystal*30]]
[Collect 3 special items: Get [Super Energy Crystal*30]]
[Collect 5 special items: ...]
Looking at the reward of Super Energy Crystal, "French Fries with Hot Sauce" showed an expression that was not expected.
It was just a "Super Energy Crystal" reward...
Just about to exit this event interface, "French Fries with Hot Sauce" stopped suddenly.
She seemed to see something at the bottom of the reward.
That was...
[Collect 30 special items (unlocked by clearing the level): Get ["Four-Star" Character - "Paradise Lighthouse" Su Feng]]
"What? What?!!"
"French Fries with Hot Sauce" was slightly stunned, and then rubbed his eyes without confidence.
"Su Feng?!"
After confirming that he was not mistaken, his originally sluggish spirit suddenly lifted.
And many other players who saw this event reward were also shocked.
"Wait, am I seeing this right? Free? For? Su Feng?!"
Fly Ji, who was still in the live broadcast, saw the final reward under the [Special Prop Reward] and screamed with excitement.
Many viewers in the live broadcast room also exclaimed.
[Correct my words. ]
[It's not that Tianmi gave Su Su to us for free, but Su Su is gentle and kind, and she couldn't bear to see us alone, so she gave herself to us! ]