This Foreign Aid Is Ridiculously Strong

Chapter 488 The Skin that Brother Li Once Wanted but Could Not Get

Ahri has been loved by a large number of players since her debut in S2. After experiencing the version of Hellfire Embrace, Ahri can be said to be both good-looking and powerful.

However, with the removal of Hellfire Embrace, Ahri's damage was reduced by the designer. Gradually, Ahri became the queen of acrobatics, and was also called a money-loser.

In addition to being good-looking, the damage of a set of acrobatics is not good enough, but Ahri's skin is so good-looking that people can't help but spend money but can't play it. What else is it if not a money-loser?

Putting aside other things, the main reason why Ahri is criticized is that the damage value is not high, and the growth is low. There is no skill AP bonus exceeding 0.4.

But the designer is actually embarrassed. This hero is not easy to strengthen.

Because Ahri's mechanism is actually perfect, everything you want, AOE, control, displacement, true damage, everything, a little bit of damage bonus can easily make Ahri become a brainless and easy to kill people, and an all-round assassin who can advance and retreat.

Lin Cheng plays all positions in RANK. In fact, in his opinion, Ahri's damage is not high, but it is not as low as many people complain.

You should know that except for the E skill, all Ahri's skills have multiple damage. The damage of one skill alone is indeed very low, but the damage of multiple skills added up is still quite considerable.

Moreover, the vulnerability effect of the E skill is a bit similar to the active skill of the previous Hellfire, which further increases Ahri's burst.

Although the burst speed is not that fast, the damage is not negligible. It is also very easy to kill squishy with equipment.

Many people think that the reason for the scraping is that their skills can't hit.

Six out of ten skills missed, and at least two of the four skills that hit were W. How can the damage be high?

Of course, Ahri's skill trajectory is indeed easy to miss.

Ahri's super flexible characteristics make her ability to save her life and harvest the sky. It would be unreasonable if she also had the trajectory speed of Akali.

In other words, in the final analysis, Ahri's damage ability still depends on the accuracy of the skills, which is why Lin Cheng thinks this hero can be played.

As long as I use my skills accurately, how can I get a scratch?

For others, Ahri needs to pay more precise operations than other mages to get the same damage as other mages, and even a fancy set of attacks is not as good as Zoe's Q, so why do others play Ahri?

But for Lin Cheng, the problem that can be compensated by operation is not a problem.

In terms of runes, Lin Cheng chose the main system Domination: Electrocute, Malice, Eyeball Collector, Ultimate Hunter, and the secondary system Precision: Calm and Critical Strike.

Most of the Ahri in the Korean server now use the Glacial Amplification set of tool man play, and Lin Cheng simply does not consider it.

As for the other sudden appearance of the Magic Cut play style, Lin Cheng will not consider it.

In Lin Cheng's opinion, the person who can develop the Magic Cut Ahri really loves Ahri. Since the skills are easy to miss and the damage is low, then stack the Magic Cut and use W and Peace A to deal damage.

But to be honest, this will not make Ahri stronger, but more acrobatic Ahri will appear.

Ahri's damage in the early stage is not high, and how can you play it in the laning stage after spending a lot of money on Mana?

It takes nearly 17 or 18 minutes to stack Mana, which is too useless in the early stage.

Even though in theory, Ahri with Mana has higher single-target burst in the late stage than normal AP equipment, it almost depends on teammates 4 vs 5 in the early stage. Doesn't Ahri with teammates wearing AP equipment win faster?

To put it bluntly, the high damage of this kind of Ahri in the late stage depends on the strength of Mana, not Ahri itself.

Moreover, the Fox with Mana has no AOE ability, and only W can have high single-target damage, which is very useless.

When you find a good angle or your teammates have control, AP Ahri's Q in the late stage is actually very high. In addition, Ahri's skills have a short CD and can frequently hit AOE in team battles. The Mana equipment completely discards Ahri's AOE ability in team battles.

In short, the fact that Ahri with Mana can survive smoothly in the early stage is essentially based on your own level being higher than the opponent or your teammates being higher.

For Lin Cheng, if he has the time to hold back the Magic Cut, wouldn't it be better to release a Killing Book?

Isn't it more violent to stack the Killing Books to bully noobs than the Magic Cut?

When the game was loading, the Korean netizens were already boiling.

"Ahri Ahri! Ahri can actually play!"

"Dream linkage, I didn't expect that it was our KT who used Ahri again after three years."

"Please bring us back an Ahri skin! Cheng!"

"I'm more conflicted! I also want to buy Cheng's Irelia skin."

"Bullshit! Ahri skin can only be owned by Koreans, Faker wins the S Championship again."

"Faker is old, he can't bring back Ahri skin."

"Cheng is a KT man! I will buy any skin with the KT team logo."

"Agree!"

"KT fans are a bunch of traitors! I guess you have to cheer for the Chinese team at the next Asian Games."

·····

If Lin Cheng knew that KT fans had already arranged for Ahri skin, he would probably be speechless.

Ahri is indeed a hero of faith in the Korean server, because this hero was created to celebrate the opening of the Korean server.

Even Li Ge had a great obsession with Ahri. Unfortunately, the skins before S6 were all chosen by Riot. In S6, the players could finally choose their own skins, but Riot rejected it because he had never used Ahri.

At that time, Li Ge regretted that he would choose Ahri skin again next time.

However, he didn't know that it was the closest he had ever been to Ahri skin.

It might even be his last chance in this life.

Entering the game, Lin Cheng chose Doran's Ring and two red potions as his starting equipment and went straight to the bottom lane with his teammates.

With the presence of Ashe and Karma, KT wanted to seize the opportunity to fight a level 1 group.

The five blue team members went around from the side road bushes, stuck in the extreme vision range of the red team's first tower and moved towards the river bushes.

Going through this route, the people hiding in the river bushes on the opposite side could not find the blue team members at the first time. At the moment of bypassing the corner wall of the blue team, Tu Si N directly RQ shot.

The prince's flag fell, exposing Yasuo in the bushes.

Since Tu Si N was a blind vision enhanced Q, the opponent's Yasuo was slowed down before he even had a chance to learn the wind wall.

Five people rushed over like mad dogs.

Bang!

Yasuo quickly used flash to get on the wall, and at the same time released the wind wall to block the arrows that followed by Frost.

After forcing Yasuo to flash, the five KT players directly pressed into the opponent's jungle area from the river to see if they could catch the lost enemy again.

The blue team's lineup had a natural advantage at level 1, and the opponent could not beat them even if the others were ambushing.

However, Lin Cheng, who followed his teammates into the jungle, felt more and more wrong.

It's broken! The opponent's Yasuo didn't flash, and Bo No would definitely go to the bottom lane more often to look for opportunities.

What should I do?

If the prince doesn't come to help, do I have to bear the pressure?

Fuck! If I had known earlier, I would have typed on the public screen to let Yasuo run faster.

Chapter 490/2385
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This Foreign Aid Is Ridiculously StrongCh.490/2385 [20.55%]