Live Action Opens Up and Gets Blocked, Backhandedly Rectifying the Gaming Industry

Chapter 355 Winning Is Even More Painful

The inner struggle cannot be shown on the face.

Fortunately, it is not difficult to find faults. As long as you are determined to find faults, you will definitely find some faults.

But only some insignificant faults were found.

[During the test period, these minor faults are not a big deal. Anyway, they are easier to modify.]

[Quickly, try it with other players.]

[According to Lin Mo's definition, this game should also be called a MOBA game, but why do I feel that the design ideas of this game are completely different?]

Under the urging of the players, Teacher Ma studied to start the game.

Select the hero Shadow Hunter, and then click to start the game.

After waiting in line for a while, the game started.

There is no BAN selection stage, and the game starts directly.

"This design can start a game as soon as possible, but why is the queue time so long? This does not save time."

Teacher Ma was a little puzzled, but did not think much about it.

But after entering the game, before he had time to walk out of the fountain, he saw a sentence said by his teammates.

[Why is it Shadow Hunter, this cancer hero again? Damn, there is one in every game, I am really impressed]

When Mr. Ma saw this sentence, he was stunned.

Cancer?

Then he understood what his teammates meant.

The Q skill is a displacement skill, which can charge towards the enemy unit and get behind the target.

The W skill can charge forward for a while, and if it hits the enemy, it can increase the damage of normal attacks.

The E skill can enter the dodge state to avoid normal attacks.

The R1 skill is also the ultimate skill, which can transform into a demon at the target location, causing damage while increasing its own health.

The R2 skill can rush to the target to cause damage and stun it.

The passive is to suck blood with normal attacks and reduce the skill cooldown time.

You can choose one of the two ultimate skills, and you can choose the ultimate skill you want according to the situation of the battle.

Seeing this skill description, as an old player of this type of game, I immediately understood the characteristics of this hero.

Show, handsome, happy.

But

If you don’t play well, you will die easily.

The skill damage is average. If you click R2, the three displacement skills guarantee a good upper limit.

However, only the E skill is a great skill that is better than nothing.

If you use it improperly, you will rush into a crowd and die violently.

In other words, it depends a lot on the resources and protection of teammates, as well as their understanding of the game.

Let's look at the heroes of teammates.

There is no one who can assist him, and every one of them is a fragile core hero.

Teacher Ma immediately felt something was wrong.

When entering the interface, you can see that the opponent's lineup is still very healthy.

There are assistants, assassins, tanks, and late-stage cores.

It is obviously a level stronger than our own.

However, the two teams have one thing in common, that is, they both have shadow hunters.

Now, Teacher Ma knows why it took so long to get teammates.

The selection rate of this hero is really too high!

In Thunder Heroes, the characters that players can choose are all characters from the IP of Baofeng Entertainment.

Shadow Hunter is a popular character, and with such cool and fun skills, it is natural that there are many people who choose it.

Obviously, the teammates have already had the idea of ​​​​playing badly, but the game has already started, so they can only play it.

The game officially begins.

The map is the Doomsday Tower, a very special map.

The map area is not large. The ultimate goal on this map is to flatten the opponent's base to achieve victory, but heroes cannot cause damage to the enemy base, and there are walls around the base, so soldiers and heroes cannot enter.

The way to cause damage to the enemy base is to occupy the altar on the map, and then your base will shoot at the opponent's base at the same time to cause damage.

Both the enemy and us have some destructible fortresses. If the enemy fortress is destroyed, it will be occupied for our own use to increase the damage to the opponent's base.

So the way to play the map is to occupy the altar in team battles and cause damage to the enemy base, and finally win.

However, although it was expected that this lineup would not be so easy to play in the early stage, it was unexpectedly difficult to play.

The most troublesome thing for all the late-stage big cores is how to get through the early stage.

At the first time when the five people gathered together, there was a wave of encounters in the middle lane.

The first encounter can be said to be broken at a touch.

The opponent's reasonable lineup made the five squishy lineup almost no match for them. Only one person was paid to kill three people on Ma's side. Ma relied on the mobility of the shadow hunter to escape.

When he went online again, although it was obvious that the opponent was not very good at playing, he had already sent the soldiers to his own turret and caused some damage.

At the same time, all the wild monsters that could be hit on the map were also hit, and the experience had been improved.

Ma was a little at a loss for a while.

In League of Legends, there is also a multi-core gameplay.

For live broadcasting, Ma has always played assassins or big core heroes, and has won many times in multi-core lineups.

In this case, I still know what to do.

But here, all the experience is not applicable.

Because the teammates obviously have the same idea, hide.

But seeing that the economy is getting worse and worse, after the first wave of altars refreshed, the teammates did not even think of joining the team to grab the altar.

Watching all three altars were occupied by the enemy, and even one of their own fortresses was occupied.

The bases of both sides opened fire at the same time, just like the sea battleships in the age of sail.

It's just that the one on the opposite side is like the Royal Navy with 100 guns, and the one on our side is like a small fishing boat splashing in the water.

A series of artillery shells crashed down, and Teacher Ma took a deep breath as he saw the enemy and our bases draining blood.

The enemy base plus four fortresses and three altars dealt a full 15 points of damage in one wave!

The base only has 40 health points in total, and more than a quarter of it was lost in one wave.

Blood volume ratio, 25:40

"No, it's too painful, isn't it?! How is it possible to survive until the end?"

The damage was several times worse!

Obviously, several teammates who were playing it for the first time also didn't expect it. They knew that the winner of this game was the map grabbing mechanism, but they didn't expect the mechanism to be so powerful.

Fortunately, in the second wave, there were only two altars, and the map was smaller and heroes could be resurrected faster, and the lost fortress was also regained.

"No, you will lose this way! We must drag it out. As long as we can drag it out, there will be a chance for a comeback."

Thinking about this, Teacher Ma made a prompt decision and directly relied on the mobility of the shadow hunter to bypass the enemy's field of view and reach behind the large enemy force.

Obviously, winning the first team fight made the opponent swell.

The purpose of team play is to seize the mechanism and win the game, not to play team for the sake of team play.

[The four of you seduce and hold back, but don't fight in a group. The opponent's operation is average]

With that said, he went straight to the map point that lit up on the map and was close to the opponent's side.

Although it was a simple tactic, let alone it, it really worked.

The opponent obviously wanted to grab the mechanism, but it was very uncomfortable to be seduced by his teammates.

He simply got angry and charged directly at the few people huddled behind the tower.

Taking this opportunity, Lao Ma quickly occupied an altar and fired four shells at the opponent's base.

Seeing that his own base was losing blood, the opponent suddenly realized that there was something wrong with the strategy, and quickly headed towards the altar point to kill.

Only one of the two altars was occupied by Teacher Ma, and the focus of both parties was on the other.

It's easy to get a chance to capture one. Teacher Ma can always interrupt it with his powerful maneuverability, and then rely on his E skill to dodge normal attacks and other movements to escape.

The other party was so angry that he gritted his teeth.

Originally, because he had surrendered many ultimate moves in the tower attack, his blood volume was already unhealthy. Although he finally succeeded in occupying the altar, he also paid the price of three lives and fled in defeat.

This round, the blood volume is 21:36

Taking advantage of the time when the opponent had few people, the five of them pushed the line of troops, took down wild monsters, chased experience, and pushed down towers. They were very busy.

In the following time, Teacher Ma took full advantage of the characteristics of the shadow hunter, pointing out R2 to further enhance mobility.

Basically, if you see any problem with the troop line, go directly to lead the line to ensure that the opponent cannot push down your own fortress immediately.

There are two altars refreshed in the third wave. This time, the five enemies work together, with four people occupying one and one person occupying the other.

Each occupied his own altar, 13:36

There was one altar in the fourth wave, also because they were afraid of causing trouble. This time, five people gathered together to get it, for fear of causing trouble again.

Seeing that the five people were all seated early and waiting for the altar to be refreshed, my teammates started typing.

[Want to play knights? ]

Teacher Ma responded immediately.

[If you don’t take it, there is not enough time. The opponent’s support will come quickly. Push the lane to get the wild monsters and try every means to gain experience]

Another altar was lost, and the health ratio reached 9:36.

The base's health gap has reached a terrifying level, which stands out as tragic.

However, during this period, although the mechanism was occupied, fortunately, the opponent was afraid of losing the altar again, so he positioned himself early every time, and had poor control over the army line and wild monsters.

During this period, what Teacher Ma was doing was to continue to control wild monsters and push the line.

After defeating the wild monsters, a group of powerful soldiers will help fight. The three enemy fortresses are not considered healthy.

Even fearing that his teammates would give up, Teacher Ma kept typing to comfort him.

Can turn!

trust me!

Different from Teacher Ma's idea of ​​replenishing experience, the enemy appears to be much more confused during the blank period after getting the mechanism.

After taking the last altar, the five of them pushed it onto the road as a team, and they were very determined not to stop until the tower was pushed down.

Teacher Ma was not surprised but happy when he saw this.

There is no equipment in the game Thunder Heroes, but leveling up can not only upgrade skills, but also upgrade talents.

Talents can enhance the various effects of skills and are also the source of large core damage in the later stages.

Five people going on the road as a team means that no one can gain the experience of the middle and bottom lanes.

As long as the five of us stay together like this, there is a chance of achieving an experience lead!

The skills chosen by Teacher Ma are mainly focused on clearing lanes and maneuverability. A single player can attack two lanes wildly, leaving four teammates to guard one lane.

After racking their brains, Teacher Ma's side has reached level 9, while the opponent's level has reached level 8.

But since we haven’t reached level 10, the key point where you can point out talents, the improvement is not obvious.

But it can already be felt that the damage has been significantly improved.

Relying on the fortress, the enemy cannot attack for a long time, and the state is not particularly good. The average health line is 75%.

The five enemies could no longer bear their loneliness and had other thoughts.

Open the knight!

At this time, it has not been long since the fifth wave of altar refreshes. It seems that the opponent obviously does not intend to continue delaying and wants to decide the winner in this wave.

The experience value has reached level 9 and is about to be upgraded.

At that time, each person can choose a talent at level 10 to fight the enemy's level 9, which is equivalent to each person leading by one piece of equipment.

Even in the late-stage lineup, it can also produce good results.

[Are you not going to fight yet? ? ? ]

Teacher Ma's forehead was full of sweat, and he gritted his teeth and typed: "Wait for me, wait for level 10, immediately!"

The knight's health dropped rapidly, and the altar was about to refresh.

One soldier, two soldiers

"Upgrade quickly!!!"

With a curse, the knight fell to the ground limply.

But just two seconds later, a soldier fell to the ground.

Upgrade!

The level 10 node is here!

Teacher Ma upgraded his talent almost instantly, activated his ultimate move, and directly started a group to the opponent's output core with super long-distance displacement!

Almost at the same time, needless to say, teammates swarmed up to kill.

Leading by one talent is equivalent to leading by a large piece of equipment in LOL.

The difference in damage is not a little bit.

Crazy firepower began to pour down, catching the enemy off guard.

The opponent's Shadow Hunter saw that the situation was not good, and directly activated the ultimate move and ran away.

Teacher Ma's keyboard was clacking, and his superb operating level was fully reflected in this hero. It didn't seem like the first time he played this hero.

Team wiped out!

[Take the mechanism, quickly! ]

After saying that, he quickly operated the Shadow Hunter to kill the altar in the middle of the map. The teammates split into two groups, one to take their own home, and the other to kill the altar in the direction of the enemy's home.

But it was a step too late.

When the knight was killed, it would fire four shells.

The fleeing Shadow Hunter took down the altar near his own side.

Eight shells rushed to Teacher Ma's base with great vigor, and the eight shells that occupied the altar also rushed to the opposite side.

-

8

Health ratio, 1:28

Only a little blood left!

However, the late-stage core lineup has been formed, the experience value has been suppressed, and the opponent has been wiped out.

By the time the four enemies were resurrected, Mr. Ma's team had reached level 11, not far from level 12.

The enemy's level was still a pitiful level 9!

With such a low experience, even the enemy's tank hero was instantly melted.

The sixth wave of two altars was still the same old routine.

The four teammates went to harass and contain, and Mr. Ma quickly reinforced after occupying the altar.

This wave, 3 for 5, hard-fought victory, and occupied two altars again.

1:20

At this time, the enemy noticed the lag in experience value, but it was too late.

There were still two altars in the seventh wave.

But Mr. Ma's level had reached level 13, and the enemy was just level 12.

This time 2 for 5.

Another eight shells, the health reached 1:12.

At this point, the suspense of the game was over.

When the last wave of altars was occupied, resisting the opponent's last desperate fight, watching the enemy base turned into ashes.

A big victory was hanging in front of us.

At this time, the exhausted Mr. Ma finally had time to take a look at the comments.

[Fuck, 666666666]

[Wonderful, awesome, this can even turn the tables? ]

[This game seems to be fun and interesting]

[Too cool, this is the best I have ever seen among all the anchors]

[Old Ma, how can you find fault with this game? It's obviously not bad]

But Mr. Ma didn't smile at all, and the corners of his mouth twitched.

The game turned around, and the audience was happy.

But why do I feel that it is very tiring to play, and the game experience is so bad?

If I were in League of Legends, I would just pick an ADC or a sword master or a barbarian.

I would have won long ago!

How can it be so uncomfortable to play like this?

Winning is winning, but it is even more uncomfortable. (End of this chapter)

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Live Action Opens Up and Gets Blocked, Backhandedly Rectifying the Gaming IndustryCh.360/432 [83.33%]